/*
 * Copyright (C) 2012 rothens
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
package rpg.ui.components;

/**
 *
 * @author rothens
 */
public abstract class ComponentButton extends Component implements IClickableComponent {
    boolean clicked = false;

    public ComponentButton(int width, int height, Integer x, Integer y) {
        super(width, height, x, y);
    }

    @Override
    public boolean onRelease(int x, int y) {
        clicked = false;
        if(bb.isMouseOver(x, y)){
            action();
            return true;
        }
        return false;
    }

    @Override
    public boolean onPress(int x, int y) {
        clicked = true;
        return false;
    }
    
}
